Recently I have been thinking about what I have left to do with this project and what I want to do afterwards. The music and sound effects are being implemented, however that leads to the need of money due to not being able to make them myself. The other thing is publishing, am I going to properly release it or just stick it on my website as an example of what I can do for my portfolio.
Because I obviously need to pay for the unity license and I would actually like to get it out there for more than just friends and potential employers to see, therefore I will need a full unity license, this again costs money.
Therefore my plans now, are to build it for a fixed resolution and leave it as a basic game and put it on my website as a showcase of my work. In the mean time I will start to a new project using C++ and OpenGL because let’s face it companies want C++ experience and I would love to show what I can do in it.
So I will soon put a page on my portfolio site for the RGB project with a video demo and playable demo of it. Then I will move onto this C++ project. The C++ with be a 3D platformer, kind of like crash bandicoot (well that’s the plan anyway).